A clear journey from start to score.
Choosing a game, playing a round and seeing the score form one experience. Staff and players know what comes next.
AN INTERACTIVE ENTERTAINMENT ECOSYSTEM
Connecting technology.
Creating the Next Universum of Play.
We bring together game management software and original games. NEXUM turns physical spaces into arenas for shared play, real excitement and live competition.
We are building the NEXUM platform. Join the conversation before launch.
MOVEMENT BECOMES PLAYNEXUM01 — NEXT UNIVERSUM OF PLAY
NEXUM is an entertainment ecosystem in development for physical spaces. We combine game management and original content into a consistent experience for players and venue teams.
From choosing a game and getting the group ready to playing and seeing the score, we are designing a shared environment for interactive floors and walls. This is the Next Universum of Play: many worlds of play to bring into a play centre or entertainment venue.
Choosing a game, playing a round and seeing the score form one experience. Staff and players know what comes next.
We are developing original scenarios for quick reactions, teamwork, competition and learning. One play zone can offer many experiences.
Steps, gestures and accurate throws become part of the game. Players share the same space, respond to one another and experience the result together.
02 — FIND YOUR FORMAT
A floor, a wall or both together. Four configurations connect NEXUM technology with different ways to take part in a game.

A large floor zone for dynamic group games. Steps, changes of direction and quick decisions become part of a shared challenge.
Explore Arena
An interactive floor with a kiosk unit beside the play zone. A format for smaller spaces with plenty of room for movement, quick reactions and excitement.
Explore Kiosk
Wall projection meets an interactive floor. Two surfaces create one game world, connecting movement to the action in front of the players.
Explore L-Shape
A wall for soft-ball games. Players hit projected targets, and an accurate throw changes the action. A throwing zone in front of the wall has no floor projection.
Explore Ball Wall03 — STEP INSIDE
See how different formats can work together in one entertainment centre. Step into the Next Universum of Play concept showroom.
A concept space, not a photograph of an installation.04 — LET'S BUILD IT TOGETHER
We are gathering interest ahead of launch. We want to understand the needs of future venues and technology partners.
Growing a play centre or entertainment venue? We are designing NEXUM as a platform for building an activity programme: from a quick round to a group session or a birthday experience.
Designing AV systems or equipping entertainment venues? Bring the developing NEXUM ecosystem into your concepts: software, original content and multiple forms of interaction.
05 — PLAN FOR YOUR VENUE
How many people could use the zone? How long would one group need for a programme of games? Adjust the assumptions to explore an example scenario.
ASSUMPTIONS FOR ONE STATION
5 complete sessions × 4 people per group
4 rounds including breaks and group changes
One round of each of the 24 selected games
A model result, not measured NEXUM performance. Participants are new groups completing a full session within an hour; their later rounds are not counted again. If a session exceeds an hour, no complete session fits within that window.
The same group plays every round of a session. Each break includes selecting the next game or changing groups; the full programme excludes a break after the last game. Allow for instructions and extra breaks in your assumptions. Actual throughput depends on the configuration, games, players and staffing.
A FEW MORE ANSWERS
This is a preview of a product line in development. We are not taking orders or reservations here. Registering your interest helps us understand your project and share next steps. We have not announced a launch date yet.
It depends on the number of players, round and session length, and time for instructions and group changes. The calculator shows an example model for one station. It is not a measurement of an installation or a throughput guarantee.
We are developing NEXUM as one ecosystem, with games and controls suited to each configuration. Throwing a ball, moving on a floor and playing across two surfaces have different requirements. We will discuss content and features for each project.
This depends on the configuration, mounting and surroundings. Each format shows an example play-area size. A complete installation needs additional space and an individual assessment of the room.
We develop NEXUM software and games. Our intended delivery model works with integrators who select and install hardware at the venue. The scope of work will be agreed for each project.
It is a non-binding way to learn more about NEXUM. We will save your details and the configurations you select. You are not placing an order or committing to a purchase.
AHEAD OF THE LAUNCH
Tell us about your venue, groups and planned activities. Let's explore how the NEXUM ecosystem could fit your project.
Venue or integrator?
Let's start with your perspective.
NEXUM is developed by LavaVision. Contact: contact@lavavision.eu.